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Pathfinder spellslinger archetype vs wizard with a gun
Pathfinder spellslinger archetype vs wizard with a gun










Since Spell Cartridges damage is scaling d4's regardless of weapon, the damage die of the weapon is less important. I considered briefly Dual-wielding double barreled pistols to take advantage of reloading via Spell Cartridges on 4 attacks but that nets a -8 penalty to attacks rolls, which is far from ideal. Double Barreled Pistol may net me extra damage. I also like the spell list and Int-based spear attack for low levels or in the case of gun misfire as a last resort option.Įquipment: I'm unsure about types of guns that may work for this. While the metal spells hurt to lose, they hurt much less as an Arcanist than wizard, and infinitely less than 2 schools of magic.

pathfinder spellslinger archetype vs wizard with a gun

School: The Wood elemental school is my thought, for the scaling Dex/Con/Wis buff. Unsure about the order, though Potent Magic seems especially strong. Amateur gunslinger (quick clear) was skipped n favor of make whole, backup weapons, spell slots, and school ability.Įxploits: Arcane Weapon at 5th, from there Quick Study, Dimensional Slide, Potent Magic, and Armored Mask seemed nice. Arcane Strike/Spell Cartridges seemed a good way to reload quickly. It's very feat starved so I'm trying to save where I can while still keeping my actions free. From there, Potentially Precise Shot (we only have 1 melee damage dealer, and with good tactics may not be needed.), Rapid/Manyshot, extra exploit, and/or Eldritch Heritage (if I have Racial skill focus, Arcane Bond Gun or Familiar). Skill Focus? (May swap for something else, see below).įeats: Arcane Strike, Spell Cartridges, Point Blank Shot. Half Elf Traits: Sophisticate (+2 History/local), Multidisciplined (+1 CL on both classes), Fey Magic (Waterproof, Grasp, Know North, Purify Food/drink 1/day), And. Str 8 Dex 15+1 Con 12 Int 18 Wis 10 Cha 13 Half Elf Spellslinger 1/Arcanist ( School Savant ) X. So I'm both our only Arcane, and also picking up most of our ranged DPS (the swashbucklers picking up guns for a ranged option and more Panache)Ĭurrently the build is. The adventure path is Skulls and Shackles, Party is a Gunslinger 1-3/Swashbuckler X, and Inquisitor 1-3/Cleric X (Support, pacifist). Thanks for clicking! So, I want to build a Spellslinger, and I know that's. /r/3d6 - For character creation, advice and sharing (system agnostic)./r/Battlemaps - For your VTT battlemap requirements./r/Tabletop - For your general tabletop gaming shenanigans./r/lfg - Looking For Group, find other players, etc./r/RPG - For general, non-Pathfinder related RPG discussion./r/Starfinder_rpg - For dedicated discussion of Paizo's Science Fantasy system and setting./r/Pathfinder_Kingmaker - To discuss the Owlcat-made computer RPGs./r/Pathfinder2e - For dedicated Second Edition discussion./r/Pathfinder - For Pathfinder Society Organization/Discussion.Other subreddits you might be interested in: Fillable character sheets and intelligent character builders.Some of these tools and resources include the following: We have a Wiki page that includes links for various useful tools and resources, most of which have been provided by the members of this community. Archives of Nethys - Official PF Resource.Official Paizo AMAs on /r/Pathfinder_RPG.

pathfinder spellslinger archetype vs wizard with a gun

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Pathfinder spellslinger archetype vs wizard with a gun